(Excerpt: p. 56-62)
Shortly before the future Dreamer arrived in Frulken, Ftar
was informed about the circumstances under which his services
would be provided. In a way, that didn't surprise him. He never
seriously considered resigning, agreeing instead to work under
those conditions. With no real hope of success, he resolved to
express, through his contacts with the Dreamer and with the people
of the Citadel, his opposition to the world he had lived in,
whether in Irquiz or in Frulken. He decided to perform his task
as carefully as possible, to try to discover meanings that those
who had entrusted him with it had never imagined. Distressed
by the death of Shaskath's wife, he realized that he had nothing
to lose, that the personal advantages that had previously induced
him to seek only to satisfy the government of Irquiz were simply
ridiculous, and he did not really want them. This realization
gave him a perspective on himself that was new to him, since
he was used to seeing himself as stingy, prone to fits of impotent
rage and a little ridiculous. Suddenly, in sadness, he would
discover his own magnanimity.
He went to see Shaskath the day he arrived at the Citadel. A
lump in his throat, he opened the door of the room he had himself
chosen as lodging. Guards went with him, curious. Since Shaskath
had lost his freedom, he had been forced to take strong doses
of farn. This had dulled his wits, but had facilitated his journey
from Drahal to Frulken. The room Ftar entered was beginning to
take on a smell of farn.
"The drug must be kept in a closed container," he stated
for the benefit of the guards in charge of Shaskath. "We're
suffocating in here, and the heat! You should heat a little less,"
he added, opening the window.
Nervously, he then turned towards Shaskath, who was lying on
the bed and seemed to be asleep. He tried to detect in him the
strength he lacked himself, the strength he would need to overcome
Skern and his power. He observed him for a long time, noting
the wilful, concentrated expression on his triangular face, framed
by his black hair and bushy beard. Broad, bony hands emerged
from his dark coat, which no doubt indicated his status as a
paradrouïm. Suddenly Shaskath's eyes opened and he abruptly
sat up, then remained still, close to the wall, which he stared
at as if he could see through it.
"He already looks like a Dreamer," thought Ftar, fascinated.
Shaskath seemed to be concentrating on some problem accessible
only to himself, the key to which he was going to find any second
now. A smile lit up his face. He spoke a few incomprehensible
words.
"What's he saying?" asked Ftar.
"He's a wizard," whispered one of the guards. "He's
commanding the winds, the clouds..."
Ftar nodded. That such a being could command the clouds seemed
possible.
He was brought back from his reflections by a young man who
had just come in.
"You're Ftar?" he asked.
"That's me."
"My name is Ser Kléndies. It seems you need someone
to interrogate the Dreamer. I've been appointed to this position.
I found out this morning."
Ftar looked at him.
"You know what your task consists of?"
"Vaguely."
"Well, let's sit down and talk about it."
With a glance, Ser Kléndies indicated the paradrouïm,
who was still looking at the wall smiling.
"Here?" he asked.
"Why not? You're really going to have to get used to each
other."
"Indeed," Ser Kléndies conceded, as he sat down.
"They explained to me what the Dreamer would be, but I didn't
understand why it was necessary to have special training in order
to be able to ask him questions."
"Do you like the technical presentations? Here goes: in
point of fact, the training is not essential. Anyone can ask
the Dreamer for information and receive an answer. But that answer
will not necessarily be appropriate. Errors can creep in, whether
in the interpretation the Dreamer gives the question, or in the
interpretation the questioner makes of the answer given. The
Dreamer is deep in his dream. He is not seeking to analyze the
motivations for asking a certain question and he answers automatically.
To save time and avoid ambiguities, you must express yourself
precisely. That will be your task."
"I see. And when should I begin?"
"In two or three months, probably."
"Why not right away?"
"Because it's impossible. The future Dreamer is not ready.
He is not yet listening to what is said to him. He has to be
given time to get used to the drug. One day, in a few months,
he will be, so to speak, saturated with dreams; he will want
to establish more sustained contact with the world around him;
he will wake up. Then we will be able to talk to him quite normally
and explain to him what we expect of him. The training can then
begin. You will have very few things to learn, compared to the
number of varied, complex techniques the Dreamer will have to
master."
"And if he refuses?" Ser Kléndies asks after
a silent pause.
"It will be in his interest to agree. His only passion will
be the dream. He will be taught how to better manipulate that
dream, how to better take pleasure in it; why would he refuse?
The farn will steer his dreams towards a greater and greater
objectivity, the Dreamer will desire having visions of real things,
and I will tell him how to achieve that."
"He will be able to see everywhere? Read over people's shoulders?
Go into bedrooms? He's a public menace!"
"No, you shouldn't worry about it. His precise vision will
be limited to objects of substantial dimensions: ships, houses,
clouds. He will no doubt also be able to perceive without error
objects of more limited sizes, but which are always in the same
place: the stones in a wall, the branches of a tree. He will
not be able to, for example, read from here a message written
for him in Irquiz, or else say where such and such a person is."
"That way he can't be used for espionage, or simply to get
news quickly from the four corners of the world."
"No, unless its news like the eruption of a volcano or the
construction of a palace, events involving major changes in the
appearance of certain places."
"Things like that don't happen every day. All in all, your
Dreamer is of rather limited consequence."
Ftar sighed and answered:
"This is precisely the comment that the leaders of Irquiz
made to each other when they decided to suspend the training
of the Dreamers. But here, in Vrénalik, the situation
is different: you are a nation of merchants, possessing a large
fleet. The Dreamer will be able to tell you where each of your
ships is, or if a storm is brewing in a certain sector of the
ocean. In addition, your prospective Dreamer is already a wizard,
who specializes, it would seem, in the manipulation of the winds.
Who knows how he will learn to use the drug farn?"
Ser Kléndies nodded.
"It's true, though," he exclaimed, "I hadn't noticed
it: Strénid chose a paradrouïm! He's really incredibly
daring! I'll be working with a paradrouïm! When I tell that
to my wife..."
"What's so astonishing about that?"
"It's because paradrouïms don't work. At least that's
what the government people try to get us to believe. Those concerned
object to this propaganda: "paradrouïm" is an
old Asven word that means witness. A witness is someone who watches,
who doesn't work. Until this morning, I was an employee of the
harbour bureau. The paradrouïms often go there. Sometimes
one of them would look up at my window while I was adding up
columns of numbers and start laughing."
"Did you talk to them?"
"Never. They're not people like us. There was one who tried
to get a job with us last year. We turned him down. Manipulate
the winds, really..."
"Do you think it's possible?"
"If Strénid believes it... But look at this guy,"
says Ser Kléndies pointing at Shaskath. "He's the
same age as me and he's interested in stuff like that. What a
strange mind!"
© 1998 Éditions
Alire & Esther Rochon
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